H.A.Z.E.

Series

H.A.Z.E.

Sci-fi Story

H.A.Z.E. is a gripping sci-fi adventure set in a post-apocalyptic world reshaped by “veil energy,” a discovery from an alternate industrial revolution. Humanity soared to unprecedented heights before collapsing, leaving behind a world shrouded in Veil-steam pollution and the ruins of a once-great civilization.

We handled the complete production, including look development inspired by Ferenc Nóthóf’s drawings, with a focus on achieving a unique stylized aesthetic. Additionally, we conducted extensive R&D to refine the script, ensuring a cohesive and polished final result.

Script Developement

H.A.Z.E. has a very complex story where at some point the main character is teleported to an other realm and he communicates through H.A.Z.E., the giant robot with his friends. For the short teaser that we created we had to simplify this idea and decided to have more about the dynamic between Jupiter and his old time Friend who disagree about using the Robot that they accidently discovered.

Look Development

The look of the show is again something that we spent a lot of time developing. Stylized but still 3D, emphising shapes and removing others.

Script Developement

H.A.Z.E. has a very complex story where at some point the main character is teleported to an other realm and he communicates through H.A.Z.E., the giant robot with his friends. For the short teaser that we created we had to simplify this idea and decided to have more about the dynamic between Jupiter and his old time Friend who disagree about using the Robot that they accidently discovered.

Look Development

The look of the show is again something that we spent a lot of time developing. Stylized but still 3D, emphising shapes and removing others.

Animation

Animation was a pretty straightforward process, but it still required quite a few mandays, especially the best camera work and getting the best compositions.

Production

Production was again quite a challange to manage since we had multiple persons working on the show over a year and it was sometimes in and out of production.

The other question was what to do with textures and what to actually sculpt into the model. Especially such fine details as the hair or the scars.

And of course we had to somehow light and render the whole thing. So we had to figure out what passes do we need and how will we put them together.

FREE FIRE

GUINNESS RECORD GAME MAPPING

 

We were lucky enough to work on a lot of exciting productions over the summer of 2021.
The most monumental of all was the event celebrating the fourth anniversary
of the release of Free Fire Official in Las Vegas thanks to Limelight.

We made the 3D animation of the characters and the DJs who made the music for the game, and then
we were excited about how it would all show up at a huge hotel. We even held our breath when we saw it.

 

Ford

VIRTUAL PERSONAl ASSISTANT

 

Postkom, a long-term partner of ours commissioned us to design a virtual personal assistant character for Ford China.
The project was a huge challenge for us as it involved multiple disciplines from character design to graphic and product design.
We had to create a character that could work as the silent helper of any of the wide range of cars that Ford produces.
And we also had to keep in mind the regional cultural preferences.

 

 

Hidden Sounds

Hidden Sounds is a 25-minute immersive film that mixes storytelling, music, and culture into a multisensory experience. Made for domes and planetariums, it follows Zamira on a journey through the myths and origins of musical instruments.